Work
New york Life
Experience Master Plan
Multi-floor Experience Master Plan throughout a landmark Manhattan building, telling the stories of a nearly 200 yr old company through multi-floor physical and digital exhibits.
WIP, please email for details.
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New York Life
Tangram
Me
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Experience Master Planning
Content Strategy
Experience strategy
Concepting
Client management
Creative Technology Direction
Australian centre for the moving image
Experience master plan
Multi-million-dollar renewal of the world’s most visited moving image museum, Melbourne, Australia.
Photography by Shannon McGrath
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Australian Centre for the Moving Image
Second Story,
BKK Architects
Grumpy Sailor
Sandpit
Arup
Schuler Shook
Buro North
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Managed $2mil technology budget
Managed Second Story technology teams over 2 year Master Plan and design phases
Provided technology strategy, based on all parameters, including budget, skillsets and licensing
Managed HW vendors and partners
Planned for power, data, heat and power loads
Directed software and technology approaches for interactives, including use of RFID, CV, projection, screens, media players, microcomputers, exhibit PCs
Presented to client at all stages: Master Plan, Concept, SD, DD and D&T
westworld
Immersive theater and VR
An immersive theatre experience that pushed the boundaries of what's possible in a physical activation. This project took fans deep into Westworld in a real and tactile way. Played Techcrunch Disrupt, NYCC & SDCC. Part of campaign that won Interactive Media Emmy 2017.
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HBO
Campfire
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Managed creative and tech teams
Researched, vetted and managed 3rd party fabrication and technology partners
Provided technology strategy, based on all parameters, including budget, skillsets and licensing
All experience design, including user flows timed to maximize daily throughput and working with writers to customize immersive theatre scripts for looped performances
Creative technology for immersive theatre portions of experience
centene history wall
20’ x 5’ .9mm pitch interactive LED wall, using LiDAR, Kinect, hyperdirectional audio, Touchdesigner
With a single, large format LED screen as our canvas, we re-imagined Centene's timeline as three distinct zones. Each zone, representing Centene's origins, impact, and vision for the future, comes to life through proximity-triggered, interactive motion graphics.
Ambient digital content moves in an elegant, omnipresent nature until activated. Visual cues then animate parallel with passers-by, moving toward them as though magnetized, drawing them into the story. As the narrative for the activated zone unfolds, vignettes take the viewer from a macro view of the larger organization to a spotlight on individual contributions. The recurring effect creates a visual connection back to Centene’s brand attributes.
Similar to Centene's focus on the individual, singular moments come together to form a story more significant than its parts. The entire experience, from content design and pace to proximity behavior and hyper-directional audio, was thoughtfully crafted to make the viewer feel that their presence is important—that they are now a meaningful part of Centene's journey.
More at leftchannel.com
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Centene
TSI
leftchannel
ImagineX
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Experience strategy
Concepting
Client management
Creative Technology Direction
Resistance radio
Transmedia Campaign
Resistance Radio was a fictional pirate radio network set in the world of The Man in The High Castle. This Transmedia campaign took over Twitter SXSW weekend, with more than 2 million min streamed. The campaign culminated in a performance on Conan featuring Brian Burton and Sam Cohen. 5 Lions, 5 Clios (2 Grand) and 1 Emmy nomination.
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Amazon
Campfire
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Provided technology strategy, based on all parameters, including budget, skillsets and licensing
Web systems architecture for infinite scale at low cost, including
custom tracking system to record audio streamed down to the second, and custom streaming architecture to prevent IP theft
Researched, vetted and managed 3rd party technology partners
Outcast
Interactive Eye-Tracking 3D Audio Trailer
This eye-tracking, interactive trailer gets scarier when you close your eyes. 25+ awards, including 3 Clios ( 1 Grand ), 1 Bronze Lion, IAB MIXX Silver, and many more.
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Cinemax
Campfire
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Managed tech teams
Researched, vetted and managed 3rd party fabrication and technology partners
Provided technology strategy, based on all parameters, including budget, skillsets and licensing
Experience design direction
sense8
A.I. chatbot and generative video
This A.I.-powered interactive narrative played out over Facebook Messenger and resulted in a custommade video based on conversations with beloved hacktivist Nomi Marks.
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Netflix
Campfire
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Managed creative teams
Provided technology strategy, based on all parameters, including budget, skillsets and licensing
Researched, vetted and managed 3rd party technology partners
Narrative & experience design direction
Futurestates
Interactive web series
My agency, Murmur was commissioned by ITVS to conceptualize, design and produce the overarching experience. We developed the storyline for the main character, Dr. Evelyn Malik, and produced all of the video, audio and text “artifacts” that connect through the site. We also designed and developed the primary rich media site and collaborated with the ITVS team on the social media rollout across their Twitter and Tumblr presences. I co-conceived and wrote the Malik web video content.
https://futurestates.tv
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Produced by ITVS and Murmur LLC
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I wrote the Malek interstitial content series.
seance : high falls
Full-cast cinematic audio series.
1845. High Falls, New York. Famous spirit medium Lina Fox uses her "powers" to profit off of the rich and powerful. But rival "medium, hypnotist and level 20 mage," Oliver Hollo swoops into town with a bag of tricks like she's never seen. In their battle for control of High Falls, Hollo and Fox unleash mystical forces, unearth long-buried sins and reveal an ancient prophecy that will change High Falls forever.
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Sounbooth Theater
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Writing
Producing
HEKATE’S RETURN
100K-word fantasy novel, coming 10/2023
Long, long ago, before the age of man, Hekate gave magic to the Witch race. For centuries, the Witches thrived in their Lost City, then in their Mountain Hold.
Then came the Dark Emperor's betrayal. The Empress of Witches barely escaped with her life. Now, she leads her people through the wilderness, doing her best to keep hope alive.
The perfect situation for a god looking to take advantage. The bull-god Apis sends his bull army to conquer the Witch race and his followers to steal their children. But what does a god want with children who have magic in their blood?
The Empress of Witches is in an impossible position. They are in no shape to battle a god. She is responsible for all Witches and will not lose more than she already has.
But others disagree. The Immortal Twins, daughters of the goddess Diana and the most powerful Witches to ever walk the Earth, say they must rescue the children, or what kind of people are they?
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Sacred Consort Media
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Writing
the dig
Interactive documentary
Along with The Skin Deep, my agency Murmur co-produced this forward-thinking interactive web series about the future of human relationships.
The visitor watches a series of mini docs, responds to prompts, and finally sees how they are plotted on the matrix of human relationships.
Winner World Press Photo Award for Immersive Storytelling.
More at thedig.tv
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The Skin Deep
Murmur
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Experience Strategy
Creative Technology
Created back-end algorithms to plot users on matrix, based on responses to prompts and site navigation.
NAUGHTY & nice
An immersive experience for one
Christmas eve, the most magical night of the year. On this one night, Santa travels the world, bringing toys to good boys and girls. But what if boys and girls are not good? Well, Santa doesn't come at all. But someone does...
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Written by Mark Harris
Directed by Mark Harris and Harlan Guthrie
Sound design by Harlan Guthrie
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Rhiannon Moushall
James Wallert
Melissa Friedman
Harlan Guthrie
Mark Harris
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I produced, wrote and co-directed the piece.
seance
An immersive experience for one
Go somewhere alone. Turn off all of the lights. Close your eyes. Press play. Meet Oliver Haddo. Medium, hypnotist and level 20 mage in the Ordis Templi Ocultus. Mr. Haddo has a particular ability, the ability to merge this world with the land of the dead. Now, he invites you into his parlor where he'll merge the worlds for you.
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Written by Mark Harris
Directed by Mark Harris and Harlan Guthrie
Sound design by Harlan Guthrie
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Mark Harris
Harlan Guthrie
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I wrote and co-directed the piece.